Mixed Reality Toolkit-Unityは、Unity上でMixed Realityエクスペリエンスを構築するための基本的なコンポーネントや、共通のインタラクションや、UIコントロールを共有するオープンソースプロジェクトです。 Windows Mixed Reality devices — Microsoft HoloLens and immersive HMD by SamsungMixed Reality Toolkitから、私は最も頻繁に使用されるビルディングブロックとインタラクションパターンのいくつかを取り上げました。 ビルディングブロックごとに、リポジトリ内のサンプルシーンの場所とプロジェクトでの使用方法を示します。 IMPORTANT: This article is about MRTK v1(also known as HoloToolkit). * Bran
Flutter transforms the development process. Build, test, and deploy beautiful mobile, web, desktop, and embedded experiences from a single codebase. Get started Flutter is an open source framework for building beautiful, natively compiled, multi-platform applications from a single codebase. Fast Productive Flexible Fast Flutter code compiles to ARM or Intel machine code as well as JavaScript, for
Harvard researchers have developed a general framework to design reconfigurable metamaterials that is scale independent, meaning it can be applied to everything from meter-scale architectures to reconfigurable nano-scale systems (Image courtesy of Johannes Overvelde/Harvard SEAS). Metamaterials — materials whose function is determined by structure, not composition — have been designed to bend ligh
What is a prototype? A prototype is a preliminary model of something. Projects that offer physical products need to show backers documentation of a working prototype. This gallery features photos, videos, and other visual documentation that will give backers a sense of what’s been accomplished so far and what’s left to do. Though the development process can vary for each project, these are the sta
William A. Anders, the astronaut behind perhaps the single most iconic photo of our planet, has died at the age of 90. On Friday morning, Anders was piloting a small…
The JavaScript InfoVis Toolkit provides tools for creating Interactive Data Visualizations for the Web.
Share Facebook Twitter LinkedIn Mail By Nicholas Jitkoff, Designer When we started building for the first mobile devices, mobile meant less: less screen space, slower connection, fewer features. A mobile experience was often a lesser experience. But mobile devices have evolved—they have become more powerful, faster, and more intuitive—so must our approach to design. And as Google, including the An
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