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xeetsh

127
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A member registered Jul 11, 2017 · View creator page →

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Sehr cutes Spiel!
Simples Konzept und schöne Gestaltung, passend zum Jam Thema :)

Great movement and animation! Loved how smooth everything felt. 

Good job, great game! 💧🌱🧟

Absolutely amazing game, one of the best I've played in the jam!
The concept is great and the style very endearing :D

Great job! <3

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Yeah Destruction!

Great execution of the theme! With the music the effect and whatever pink nailed alien creature you play it feels like a feverdream of destruction!

Cute game with a very good implementation of the "Kaputt"-Theme!
Nice voxel graphics too :)

Ich glaube das Problem ist nicht der Elefant im Porzellanladen sondern, dass er in einem Auto im Porzellanladen ist 😂
Nein wirklich, ich hatte super viel Spaß mit dem Spiel weil es einfach so absurd ist.

Schönen Feierabend! 🐘

Great vibe and nice interpretation of the game jams theme!
Maybe I'm doing something wrong but I can not seem to get enough of the correct materials to progress before the fog comes :/

Eine der originellsten Interpretationen des Themas! Die Sounds sind so schmerzhaft, dass sie wieder großartig sind :')
Wirklich tolles Spiel!

Insanely cool concept! I love the shader and the overall looks. Gameplay is really inovative! Definetly one of my favorite entries so far!

Good call to include the walkthrough as I had to look up the first step as I thought the game was broken 😅

I like the implementation of the theme and the music is so vibey and fits the game really well!

Simple but well implemented concept, the moment when the map breaks really makes it interesting! Overall well on theme and entertaining :)

Damn that's not the kind of restaurant I'd like to work where you get swords and elderly people thrown at you while serving drinks.

I had a lot of problems with the keyboard controls but mouse worked fine.

Overall great game with a matching style!

The art is AMAZING and dancing to break the city is a nice idea :) I don't know, I'm probably just terrible at this but there is no way I can see myself get anything more than like a 8 combo which didn't seem to do much :D

Total niedliches Spiel und ich finde die Idee on Theme! Die Steuerung war anfänglich ein bisschen gewöhnungsbedürftig und vielleicht würde ein cooldown-timer für die Fische helfen, aber overall eine super submission! :)

Neat game! The music is cool and spacy and I love how the enemies fly away when they are hit! Had a little giggle when seeing the animation the first time. Also really love the menu art!

Maybe you could include a warning that indicates if you stand on a tile that is about to break.

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Nice Implementation of the theme and I love the colours! Sadly the game stops after the first session? Not sure if that's intended.

Great game! I hope I'll never forget how to walk left :D

Loved the idea that yor inputs are "kaputt" I actually thought about a simmilar thing first.
The art really suits the game and I love how you implemented lighting.

My only issue (and that's more of a personal thing) is that I wish my character would remember to jump with the space bar :D I have like the hardest time jumping with W.

Tolles Konzept, on Theme und echt super beeindruckend wie viel Content du in 48h einbauen konntest! Bin immer ein bisschen traurig wenn ich AI-Art sehe und ich glaube bei mir skaliert die UI falsch, aber das Spiel macht wirklich Spaß!

Very cool submission, wild art style and on theme!

My actions didn't seem to make a difference in the overall process so it felt more like a story, but since the writing was very fitting, I didn't mind. My advice would be to place and size the different game elements more proportional to their importance!

Amazing game! Really! Loved the style and concept. Gameplay and movement felt great! Not to speak of how sick it is that you have voice acting in a 48 hour Jam game!

The only thing I would change would be to have space as alternative jump key. That's kind of a personal thing but i have such a hard time jumping with W.

Great submission! Had so much fun playing it!

Convincing characters and charming writing, I felt sorry for Pineapple and Pizza ^^' Overall a great submission! Liebe Grüße von Anna :)

Great pixel art!

Thank you so much for your nice comment, glad that you liked the game.

Just wanted to let you know that the game has music. Just checked again and everything seems to be working fine. 

Great concept! Really reminded me of Katamari! It's amazing how much fun it is to stroll around destroying stuff!

I had a few lag spikes but I think that was due to WebGL doing funny stuff but otherwise the game had a really great feeling to it!

I'm not gonna lie if I come across a poster campaigning for "No more unicorns" I'll never not spray over it!

Great idea! I had a hard time finding all the posters, maybe a map or a compass would be great. I also really liked the main char and the artwork!

Smashing stuff is always fun! I love how you used the door for the flipper mechanic!

Also great idea to include a way to skip a level. That's a useful feature for Jam games. Will definetly copy that for my next game :)

Sad to see that you had some problems with the WebGL build. We also had quiet the trouble with that.

I'm always amazed if someone manages to do voice acting for a Jam game! Looking forward to playing the working version some day!

I had no idea how hacking really looked... turns out all those movies were wrong :D

Visuals were really amazing! It took me some time to figure out what to do but i had a lot of fun then :)

Really sweet game!

Wow, all this in 3 1/2 days? How is this even possible? All those levels, a whole super detailled tutorial and even a map editor. This is impressive, really! I played quiet a lot and had so much fun!

Only thing i would have loved to see is if the turn left/right instructions were clockwise/conterclockwise instructions as I had to think about which way the robot is facing constantly. But thats a minor detail...

Great game! Really!

Funky undead music, amazing artwork and fun gameplay. What a banger! You even added the option to remap the controls... in a gamejam game! Amazing work! Thats all I can say! I had a lot of fun!

Wow what a great game! It looks super polished and the gameplay was so much fun! Of course you are quiet a big team but it's also really impressive that you managed to coordinate so many people!

Great work guys!

Man that was so much fun, we played both ends (of course we made everything wrong in the first playthrough :D) and had a really great time with the dialoges!
A nice thing to add would be an ending for the player answering every question exactly the same as the AI, that would have been hilarious.

Great game, we had so much fun!

This is a suprisingly great way to illustrate the process of how ai learns packed in a relaxing little drawing game! When I was drawing a grass plane it was nice to see the point where the AI noticed that I want te green on the bottom of the screen and helped me filling the empty spaces.

Maybe a eraser would have been nice, otherwise really cool idea, I had a lot of fun!

Wow, thats some instable reactor :D

It took some time to figure out what to do, a small tutorial would have been nice. 

I really liked your art it remeinded me of old nokia games.

Wow! Your game looks so nice omg! The style is amazing! I love the narrative and gameplay was also quiet some fun! Are the levels AI generated? Because i had quiet some that seem to be unsolvable but that added to the mechanic in some way so no need to change anything in my eyes. Only thing that would have been nice would have been if you don't start on the first iteration of the level after you die, thats all that comes to my mind. 

Really a masterpiece! Amazing work!

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Creepy kawaii style? You definetly got that right :D I like with what a derpy concept you've came up! The artstyle suits this pretty well. Sadly I managed to softlock the game two times. And the text could have scrolled a little slower, otherwise nice concept.

This is a certified epic game! Some levels were quiet chellanging and everything had a nice pace so you can easily learn how everthing works.

It would have been nice if the arrows wouldn't dissappear after you die so you don't need to remember what you have done.

Otherwise a lot of fun, great work!

Woooow SHARKS! Thats totally my game :D

It was quiet some fun swimming around in a school of fish. And hey I even lerned something: Swimming around in a scool of fish is apperantly called schooling. Nice!

Only thing I would have changed would be the shark sound, it sounded a little like a lion, otherwise cute little game!

Wow, that rabbit really is an one cute dork, omg :D Don't get me wrong we had so much fun laughing over what he was doing but man.

I loved the visuals and and small details like the animation when entering or exiting the cave.

Only thing that made me sad was the absence of a carrot on the end of the level, otherwise I had a lot of fun!

Wow, this started slow and escallated quickly! I've allways dreamed of being a tomato on a skateboard.

The movement was really smooth and felt super nice. I loved how everything happened at once in the end. 

I had quiet some fun!