SenseGlove is a Dutch technology company that develops and manufactures wearable hand haptic products for use in virtual reality (VR), VR/AR training, research and other applications.[1][2] The company is headquartered in Delft, Netherlands.
Industry | VR technology |
---|---|
Founded | 2017 |
Founders | Gijs den Butter (CPO) and Johannes Luijten (CTO) |
Headquarters | Delft, Netherlands |
Website | https://www.senseglove.com/ |
Overview
editSenseGlove develops force and haptic feedback gloves that enable to emulate natural feelings for users interacting with virtual objects. This includes the sense of its size, stiffness, and resistance.[3][4]
Their products are mainly used for enterprise training in automotive, aviation, defense, healthcare and research sectors.[5][6][7][8]
History
editSenseGlove was initially a graduation project of its two founders, Johannes Luijten and Gijs den Butter, at the Delft University of Technology. The initial working prototype was introduced in 2017 when developers aimed to create a rehabilitation device for stroke victims.[9] The company's first haptic force-feedback glove, SenseGlove DK1, was designed as an exoskeleton for hands that was capable of providing haptic sensations and had the functions of fingers tracking, vibrotactile feedback and force-feedback. It was mainly used for research and telerobotics applications.[10]
In 2021, SenseGlove announced SenseGlove Nova, a new version of haptic force-feedback gloves designed for VR training purposes. It was redesigned to be wireless and more compact than DK1.[11][12]
In 2022, DK1 has been used in a project that won Ana Avatar XPrize by X Prize Foundation.[13][14]
In his Dope Tech review in 2022, Marques Brownlee, an American tech commentator, reviewed the SenseGlove and praised the technology behind the product. While CNET observer after testing the SenseGlove Nova commented that haptic technology is yet to become a common fixture in home VR setups.[15][16]
In May 2023 SenseGlove announced the second generation of Nova – the “Nova 2.” The Nova 2 features palm feedback to simulate a feeling inside the user's hand and provide an increased level of realism in virtual training, research, and social multiplayer interactions.[17]
Products
editSenseGlove Nova is a wireless haptic glove that is able to provide force feedback (by applying resistance through its magnetic friction brakes). Its vibrotactile feedback renders the feeling of realistic button clicks, vibrations, and impact simulations.[18]
SenseGlove Nova 2 is equipped with active contact feedback, a feature that comes in addition to force-feedback and vibrotactile-feedback which are already key features of the Nova. This function, as developers describe it, impact user's palms physically depending on the virtual objects being carried that makes one feel it even more realistic.[19]
References
edit- ^ Lynch, Gerald; updated, Becca Caddy last (2022-03-27). "This haptic glove lets you feel the virtual reality metaverse". TechRadar. Retrieved 2023-06-12.
- ^ "The DeanBeat: The best of CES 2021 as seen from afar". VentureBeat. 2021-01-15. Retrieved 2023-06-12.
- ^ "Hands-on with the SenseGlove Nova Force-feedback VR Gloves". Road to VR. 2021-04-07. Retrieved 2023-06-12.
- ^ Kite-Powell, Jennifer. "At CES 2021, These Haptic Gloves Could Change Virtual Reality Training Forever". Forbes. Retrieved 2023-06-12.
- ^ Perishable (2021-08-18). "Royal Netherlands Army VR Training". Virtual Reality Marketing. Retrieved 2023-06-12.
- ^ Wöbbeking, Jan (2022-04-30). "VW tests virtual reality assembly training with VR gloves". MIXED Reality News. Retrieved 2023-06-12.
- ^ "SenseGlove has released a free Enterprise Guide to Haptics helping XR companies add a sense of touch to their XR solution and feel the virtual like it's real". VR/AR Association - The VRARA. 2022-07-20. Retrieved 2023-06-12.
- ^ "Senseglove grabs €3.25M to advance its hand haptic tech – Bits&Chips". 19 April 2023. Retrieved 2023-06-12.
- ^ "YES!Delft Startup Senseglove Combines VR And Exoskeleton Technology". bits-chips.nl. 2019-10-08. Retrieved 2023-06-12.
- ^ Skarredghost (2020-07-16). "SenseGlove review: a nice DK1 for force-feedback in VR". The Ghost Howls. Retrieved 2023-06-12.
- ^ Greener, Rory (2021-10-14). "SenseGlove Launches Nova Haptic Gloves". XR Today. Retrieved 2023-06-12.
- ^ "Haptic gloves for Quest 2 are a small step toward VR you can touch". CNET. Retrieved 2023-06-12.
- ^ "NIMBRO ANNOUNCED AS WINNER OF THE $10M ANA AVATAR XPRIZE". XPRIZE. Retrieved 2023-06-12.
- ^ Nine, Adrianna (9 November 2022). "VR-Controlled Robot Wins Competition by Completing 10 Tasks Under 6 Minutes". ExtremeTech.
- ^ Colonnella, Em (2022-10-09). "Newsletter #2". One metaverse. Retrieved 2023-06-12.
- ^ "Haptic gloves for Quest 2 are a small step toward VR you can touch". CNET. Retrieved 2023-06-12.
- ^ https://newatlas.com/author/paul-mcclure (2023-05-30). "SenseGlove Nova 2 puts haptic VR feedback in the palm of your hand". New Atlas. Retrieved 2023-06-12.
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- ^ "Haptic gloves for Quest 2 are a small step toward VR you can touch". CNET. Retrieved 2023-06-12.
- ^ Melnick, Kyle (2023-05-30). "SenseGlove's New VR Gloves Feature 'Palm Feedback'". VRScout. Retrieved 2023-06-12.