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tongkexue

86
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A member registered May 21, 2024

Recent community posts

The all-in-one bundle linked to on the front page of https://megatiles.itch.io/ appears inactive.

Apology accepted. To minimize confusion, it would be nice to state that "all tilesets" does not include "all tiles", as "tileset" only refer to the background tiles, not the foreground sprites.

Have you considered that allowing people to, at a glance, figure out what is not contained, (instead of manually diffing a likst of 50 vs a list of 20) would help with sales ?

Does "TileSet" + "AnimatedMonsters" consist of all your pixel art work, or are there assets outside of "TileSet + "Animated Monsters" ?

Title seems to imply this contains everything but this text seems to imply it does not contain animated monsters


I'm not a big Unity user myself (I prefer Godot), so this package is kind of an experiment to see if there's enough interest to take the time to prepare other assets (like my animated monsters, for example) for use in Unity. If you like what I've done here, please give it a 5-star rating, and let me know what you think in the comments!

Question: what is contained in this bundle, and what is missing ?

also, are monster packs 40, 66, 82, 83 missing ?

I think one way to do this is to create a new "item", which contains everything as single zip file, and also include it as part of the $200 bundle.

For those who bought bundle, is there a way to download everything in 1 zip instead of 200 different download pages on ittch.io ?

is there 32x32 or 64x64

What music are you using in the demo asset unity project above ?

Do you have a bundle to buy all your icons ?

Do the icons have individual names ?

Do the icons have individual names ?

Is there a bundle that I can purchase 1 time and it will be guaranteed to have all your HD icon sets (including future releases) ?

As a bundle purchaser, big fan of your continued releases!

I think I bought your complete bundle. In the bundle, is there a set with armor-boots / armor-pants ?

I am looking at https://itch.io/s/93609/raven-fantasy-hd-icons-full-collection in particular. Are most of the sets 15 uniques x 10 recolors ? 

How many icons total is the Raven Fantasy **HD** $20.00 bundle (that includes all the Raven Fantasy **HD** items) ?

in this armor icon set, are there pants / boots ?

in this armor icon set, are there pant / boot icons ?

is there a way to buy the midi files (building webgame, 740 MB asset is too much bandwidth)

btw, big fan of your color choice / art style

I'm pretty sure I've bought all your sets, so looking forward to the update!

Could you write a double for loop ?

for L in layers:

  for O in L.options/values:

    draw just O from layer L (all other layers transparent);

    save to L_O.png

then it'll be our responsibility to recombine these layer_object.png files on our own

by labels, I mean "icons for the mea/skin drop", per animal

I don't understand. Imagine we are building a farming sim.

The farmer kills an animal. It should drop two things

chicken => chicken meat, feather

cow => beef, cow leather

pig => pork,  pig leather

Are there labels for the "meat/skin" drop, per animal ?

The following would be perfect:

If a farmer killed this animal, what would they get?


chicken -> chicken leg, feather

cow -> beef, cow leather

pig -> pork, pig leather


etc ...


The idea here is, when building a farming sim, animals can be transformed into animal products.

are there icons for the meat / skin each animal drops if you kill it? (i.e. in a farming simulator)

are the icons labelled ?

are the icons labelled ?

are there labels of what animal each meat comes from ?

I own that pack too (bought your bundle), but there's no 1-1 mapping of "farm animal" to "meat" right ?
In the Solaria crops tileset, there is, so we can do something like "grow crop on farm => harvest it to sell in market"

I'd like to be able to have a similar game mechanics for farm animals, but to do so I'd need a 1-1 mapping of "farm animal => meat [of that animal] icon"

are there meat icons? i.e. how each of the farm animals would appear in a grocery store meat aisle ?

would it be possible to add some mountain tiles to the biome packs?

Hi. My understanding is the current process is:

fire up app: configure char -> export -> get png


What I would like to do instead is:


1. get the raw pngs of the face parts

2. allow players of my game to CUSTOMIZE their char in game, and use it in game


This requires having the raw pngs/sprites as separate riles, and combining them within my game.

are the face parts availble as separate pngs / sprites? I want to combine them in game, not pre with the tool

are the raw face parts availble as pngs / sprites? (I want to build faces in game, not pre build them with this tool)

is there a way to get the raw png sprites ? (I'd like to use the parts for an in game face creator)

How were you removing the micro details? Right now, I am just doing resizing with "mogrify -resize 33.33333333333%" which takes it from 48x48 to 16x16, but it is still very detail heavy. I'm trying to do something where it "flattens/smoothes" the texture, while preserving the edges -- but this is very non-trivial to do on pixel art.