The concept of Resident Evil does not sound like something that should be too difficult to make a decent, enjoyable movie out of. The original games (and by those, I mean anything mainline before RE4) are not really known for their story, but for great thrills, spooky suspense, bloody, uneasy atmosphere and horror.
The logical step for a movie based on it would be to keep it very light on exposition and story details and focus on suspensful situations and scenarios instead; however, this movie (and also all the previous ones) does the exact opposite and is even so insitent on it that it even takes content from the first two games, the second of which even has two main campaigns.
I suppose they were not confident in their talent to come up with suspense, so they had to fill the runtime with convoluted story queues and references from the games. They tried with a couple of slower scenes topped off with jumpscares, but those were all flat, cheap, and just poorly executed. Nothing that would pull anyone in. It would have required someone with a much stronger vision and sense for suspense.
To the movies credit, it does try to be very faithful to the games in some areas. Particularly the environments looked very accurate to how they looked in the games. But even that felt cheap at times. A lot of it looks and feels fake and is quite obvious CGI (the police main hall with the big statue being one of the main offenders). Included is also a bossfight from the game - even if it was executed poorly again, they at least tried. They obviously did their homework and played the games and used plenty of references, even if a bit too much, but it is the execution that severely lacks here. It is used to no proper effect or excitement.
Speaking of CGI, it is distractingly bad, particularly the explosions and gun fire will stick out in how unauthentic they look.
They were, however, not faithful with the characters, both with the casting and with the writing. Wesker got it worst, followed by Leon and Jill. If you're a fan of the games, you will be annoyed with what those characters have become and how they feel nothing like the ones from the game. They behave often unnaturally and are not believable, with Chief Irons being easily the worst, and Claire is also very dull.
Even the zombies look off and are just annoying.
There is some horrible use of licensed late 90s music in this movie, that I feel the need to mention it as it is just perplexingly awful. The scene where Jennifers Page's "Crush" was used, stood out as it was remarkably out of place and plain dumb. What were they even thinking with this one?
The overall feel of this movie is somewhere in between a Boll movie and cheap fanfiction.
Concepts of movies like "Cube", "The Raid" and "Dawn of the Dead" (obviously) would be a great inspiration for a Resident Evil movie. They perfectly showcase that less is more and where the focus should be.
Ironically, there were big names attached to RE movies in the past that would have been a much better fit, such as George A. Romero and James Wan. But Constantin Film yet again came through with its poor decisionmaking and incompetence. As long as they and Paul W. S. Anderson (who is an executive producer here) are involved, there is little hope we will ever see a movie that does the franchise justice.
The decision to hand such a big name as Resident Evil to someone like Johannes Roberts, who, judging by his imdb movie list, has only directed poorly rated movies, is quite baffling, and the quality of the resulting movie is no surprise.
The logical step for a movie based on it would be to keep it very light on exposition and story details and focus on suspensful situations and scenarios instead; however, this movie (and also all the previous ones) does the exact opposite and is even so insitent on it that it even takes content from the first two games, the second of which even has two main campaigns.
I suppose they were not confident in their talent to come up with suspense, so they had to fill the runtime with convoluted story queues and references from the games. They tried with a couple of slower scenes topped off with jumpscares, but those were all flat, cheap, and just poorly executed. Nothing that would pull anyone in. It would have required someone with a much stronger vision and sense for suspense.
To the movies credit, it does try to be very faithful to the games in some areas. Particularly the environments looked very accurate to how they looked in the games. But even that felt cheap at times. A lot of it looks and feels fake and is quite obvious CGI (the police main hall with the big statue being one of the main offenders). Included is also a bossfight from the game - even if it was executed poorly again, they at least tried. They obviously did their homework and played the games and used plenty of references, even if a bit too much, but it is the execution that severely lacks here. It is used to no proper effect or excitement.
Speaking of CGI, it is distractingly bad, particularly the explosions and gun fire will stick out in how unauthentic they look.
They were, however, not faithful with the characters, both with the casting and with the writing. Wesker got it worst, followed by Leon and Jill. If you're a fan of the games, you will be annoyed with what those characters have become and how they feel nothing like the ones from the game. They behave often unnaturally and are not believable, with Chief Irons being easily the worst, and Claire is also very dull.
Even the zombies look off and are just annoying.
There is some horrible use of licensed late 90s music in this movie, that I feel the need to mention it as it is just perplexingly awful. The scene where Jennifers Page's "Crush" was used, stood out as it was remarkably out of place and plain dumb. What were they even thinking with this one?
The overall feel of this movie is somewhere in between a Boll movie and cheap fanfiction.
Concepts of movies like "Cube", "The Raid" and "Dawn of the Dead" (obviously) would be a great inspiration for a Resident Evil movie. They perfectly showcase that less is more and where the focus should be.
Ironically, there were big names attached to RE movies in the past that would have been a much better fit, such as George A. Romero and James Wan. But Constantin Film yet again came through with its poor decisionmaking and incompetence. As long as they and Paul W. S. Anderson (who is an executive producer here) are involved, there is little hope we will ever see a movie that does the franchise justice.
The decision to hand such a big name as Resident Evil to someone like Johannes Roberts, who, judging by his imdb movie list, has only directed poorly rated movies, is quite baffling, and the quality of the resulting movie is no surprise.
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