Whizz is a 1994 isometric platform game released for the Amiga, Amiga CD32, and DOS. In 1996, it was ported to the Super NES and in 1997 to the PlayStation and Sega Saturn. A Sega Mega Drive version was planned but never released.[2] Within the game, "Whizz" refers to the player character's magical talents, being short for "wizard". Marketing for the game used it in reference to the slang term for urination, such as in the advertising slogan "Ever feel the need for a Whizz real bad? You will."[3]

Whizz
Developer(s)Flair Software
Publisher(s)Flair Software
SNES
Titus Software[1]
PlayStation, Saturn
Konami
JP: B-Factory
Platform(s)Amiga, Amiga CD32, DOS, Super NES, PlayStation, Saturn
Release
Amiga
Amiga CD32
DOS
SNES
  • NA: November 1996
PlayStation
  • EU: February 1997
  • JP: 18 September 1997
Sega Saturn
  • EU: August 1997
  • JP: 29 August 1997
Genre(s)Platform
Mode(s)Single-player

Reception

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Coach Kyle gave the Super NES version a negative review in GamePro, criticizing the average graphics, "bland hero who definitely needs some personality", and most especially the isometric perspective, which he said makes jumping onto platforms and avoiding enemies frustratingly difficult.[4]

References

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  1. ^ "16-Bit's Last Stand". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. p. 199.
  2. ^ Nick (October 1996). "Review Round Up - Mega Drive: Whizz". Sega Power. No. 84. Future Publishing. p. 52.
  3. ^ "Advertisement". GamePro. No. 98. IDG. November 1996. p. 187.
  4. ^ "ProReview: Whizz". GamePro. No. 98. IDG. November 1996. p. 130.
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