I’ve played BioShock 27 times, to completion. It was an obsession during my early high school days, when long summers and a minimum wage job meant staying in and playing a game I’d beaten to death was a fiscally responsible decision. I knew every voice line, every corridor, every encounter, and yet I still went back to it with the same fervor months and years later. I wasn’t playing it for the story, that’s for sure – I already knew it beat for beat. I know now that it was for the feelings of tension, the moments of exploration and preparation that lead up to a culminating battle, and the ways in which I knew I could make the game bend using its own systems against it. I was infatuated with its atmosphere, and exploring Rapture — even for the twentieth time — always held the promise of finding something new.
- 5/28/2019
- by David Morgan
- We Got This Covered
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